Hidden in an otherwise bland post on the next season of pvp rewards, game designer Kalgan let slip how emblem progression is going to go for the rest of Wrath! Here’s the relevant quote: it won’t be quite as easy to get deadly items via emblems of conquest as hateful items currently are via emblems of valor […]
Tag Archives: wrath
WQ: Grizzly Hills Stink
I recently wrote some gushing praise on Wrath questing–about how Blizzard finally has it figured out, how it’s great fun, blah blah blah. All that was before my wife and I moved into the Grizzly Hills. Now, I’m eating my words. What a massive comedown this zone is after Dragonblight! Let’s run down really quickly the change […]
WQ: Better Questing!
The bread-and-butter of leveling, questing, is better than ever in Wrath. Questing is more fun from both from a narrative and mechanical perspective. The narratives are stronger. A scourge-ravaged village where many people have been lost, where you ultimately rally the people to flush the zombies out. Some animal activists work against overzealous animal hunters, […]
Expansions are the Great Reset
World of Warcraft 3/Wrath is coming. A new expansion dropping is the perfect time to make big changes in your relationship with WoW.
WoW Itemization Dreams
Continuing yesterday’s explanation of Wrath itemization, let’s experiment and take it a step further. Here are some further class changes Blizzard could make to simplify the “nobody in our guild could use this loot” problem. (Rampant armchair game design follows.)