When I was raid lead in vanilla wow, I arranged and lead many many runs on Molten Core, a few on Blackwing Lair, and many in Zul’Gurub and AQ20. When news of The Burning Crusade’s reduction in raid size came out, that the new raids would be 25 and 10, I cheered. My guild thought […]
Tag Archives: TBC
Raid Sizes and Design Inertia
Posted in world of warcraft Also tagged casual, game design, guild, instance, raiding, vanilla WoW, wow2 Leave a comment
One week with patch 2.4
I’ll start by saying that Magister’s Terrace (MrT) is wonderful from start to finish. It’s beautiful to look at, the music is great, the bosses are fun, and the gear potential makes me want to bring all my characters there. If it were none of those, it’d still be a new place to go with […]
There are Many Ways to Win
The game indicator of winning in WoW is receiving an epic item. In vanilla WoW, the vast majority of epic items came from 40-man raiding. I’ll grant that there was an epic hunter quest, a few limited crafting bits, some world drops, and a top-level pvp set that only a handful of people could get. […]
Posted in world of warcraft Also tagged crafting, guild, raiding, rewards, vanilla WoW, zomgepics Leave a comment