Browsing the archives for the social dynamics tag

Everything is Always Moving

world of warcraft

There’s a funny thing hap­pen­ing in my guild.

I logged on late the other night to hope­fully luck into a quick instance run (didn’t hap­pen), and there were four peo­ple from my guild on. I didn’t rec­og­nize any of them. I vaguely remem­bered read­ing someone’s app from a lit­tle while ago, but that’s all. I mean, I’ve seen them around, but this is the first time I had ever logged in and not known any­one who was online.

“Well, new guildies are good for the guild,” I thought.

How­ever, these peo­ple were chat­ting with each other over /g, and they all seemed to know each other pretty well. Even though I didn’t know them, it was obvi­ous that each of them was a good fit for the guild. We have a strange and fun guild cul­ture, and it was obvi­ous that they were steeped in it.

It felt like walk­ing into my liv­ing room and find­ing four very friendly strangers there.

I imme­di­ately went to the guild appli­ca­tion sec­tion of our forums… and was shocked to learn that I hadn’t checked up on it in quite some time. Turns out that these “new guildies” had been in the guild for four months, not just a cou­ple weeks. None of them were new at all, I sim­ply had yet to spend good time with them in my ran­dom, new-parent-constrained playtime.

Time changes when you become a par­ent. I’m grind­ing rep at work harder than ever (sup­port­ing fam­ily = play­ing for keeps), spend­ing as much good time with my wife and daugh­ter as I can, keep­ing in touch with my friends… I’m try­ing to wring every last sec­ond from each day. Activ­i­ties of relax­ation, like play­ing MMOs, used to take up a lot of time for me. Now those oppor­tu­ni­ties to relax aren’t as com­mon. Days are so busy that they blend together.

The weird thing is that my view of the guild and my friends in it had been like a pho­to­graph. Sta­tic. Unchang­ing. I’ve been play­ing and hav­ing fun and then log­ging out with the fol­low­ing mes­sage, “See you soon!” because it’s what I’ve always done.

Soon used to mean tomor­row, or even later today. Now, soon can become a week or two with­out even real­iz­ing it. (Wasn’t it just Mon­day yesterday?)

Now I log back on, and while time hasn’t moved for me (I feel like I was just on), to my friend who’s been on every day, I’ve been gone.

“Wow, it’s great to see you! How have you been?” says my casual friend.

I try to come up with what I’ve been doing in a way that’s not too per­sonal, or uncom­fort­able. I think, “Well, my daugh­ter has been chew­ing on the cof­fee table hard enough to leave marks” and then “Her diges­tive sys­tem doesn’t really seem to dig green beans” and then “I got a really painful and yet beau­ti­ful pang of joy when she screamed and cried as I left to go to work yes­ter­day morning”.

But instead, I say, “I’m good! How are you?”

“Well, I didn’t get the drop I was hop­ing for and I still can’t find the minor doo­dad I want (do you make them?) and…”

And I smile. The real­ity is that:

  • Guilds are dynamic
  • The peo­ple in these guilds are dynamic
  • The game itself is dynamic

Every­thing con­tin­ues to move, even when you’re not watch­ing it.

I guess that the funny thing isn’t hap­pen­ing to the guild… it’s hap­pen­ing to me.

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Definition: Main vs Alt

world of warcraft

What makes a main, a main?

I read a WoW Insider post today about mains and alts. I dis­agree with the answers offered in the arti­cle and the com­ments, so I thought I’d give it a try.

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The Offseason

world of warcraft

Is being a sports fan sim­i­lar to play­ing World of War­craft? No. But hav­ing sea­sonal dura­tion hob­bies is!

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Some GM Advice

world of warcraft

I read a great arti­cle over at the excel­lent Chick GM about offi­cer lead­er­ship styles and what makes a good offi­cer. It made me think about what I val­ued in GMs and offi­cers, and what I learned as GM.

It took me a long time to come up with my online lead­er­ship style, and longer still to iden­tify pieces of what I was actu­ally try­ing to accom­plish. I’ve been a leader in mul­ti­ple non-game places, but the MMORPG space is dif­fer­ent. My guild suf­fered a bit while I learned, but even­tu­ally I got the hang of it. When it was time for me to hand the reins over, I came up with a list of direc­tives and shared it with the sub­se­quent GMs of my guild.

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Guilds are not Businesses

iconic players, world of warcraft

Guilds in these online games are com­pletely vol­un­tary, at-will orga­ni­za­tions of peo­ple. This cre­ates a strange dynamic when it comes to leading.

When I was GM, a good friend of mine in the guild–we’ll call him Angus–was excel­lent at lead­ing groups and raids. He wasn’t shy about grab­bing a cou­ple of our more pas­sive guild­mates and mak­ing good things hap­pen like attune­ment require­ments, gear upgrades, and all the rest. In real life, Angus is a con­fi­dent leader who runs his own busi­ness, with employ­ees. His com­pany is suc­cess­ful! I thought, “Wow, he’d be a great offi­cer, maybe even GM!” So he got the nod as offi­cer, and while he was gruff at times, he proved a great asset to the guild.

Over time, I learned that Angus had really been eager to take a shot at lead­ing the guild. We fre­quently had open con­ver­sa­tions among the offi­cers regard­ing whose turn to lead was com­ing. So even­tu­ally, Angus got the nod.

The problem–and it took months for us to learn this–is that his abil­ity to lead a suc­cess­ful for-profit busi­ness involves a com­pletely dif­fer­ent skill set than lead­ing a suc­cess­ful vol­un­tary, at-will orga­ni­za­tion. Angus turned out to be a good boss, but not a great leader.

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