Tag Archives: singleplayer

Pixeljunk Eden is joy

This review is going to fail. I’m a big fan of words and writ­ing, but some­times they just fail, and describ­ing what sim­ple joy actu­ally feels like is one of those times. Rather than try to describe the mechan­ics of the game or what it’s about, I’ll work on why I like it.
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Secret Design of WoW PvE: Solo Difficulty vs Group Difficulty

The series: [Intro­duc­tion, and a call for com­ments, Solo Dif­fi­culty vs Group Dif­fi­culty, PvE vs PvP, Vari­ety vs Spe­cial­iza­tion, Solo Per­former vs Group Util­ity, Your role in a PvE raid] Your abil­ity to solo par­tially deter­mines the expe­ri­ence you’ll have in groups. If you have an easy time in the lev­el­ing game, you are going to [...]
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Max level does not mean Skilled

(Related post: Raid­ing does not mean Skilled) World of War­craft, and every game like it, is really two dif­fer­ent games. I first read this thought at Penny Arcade (can’t find where because their search func­tion is weak). Basi­cally, you have the lev­el­ling game where you start at L1 and then play until max level (cur­rently [...]
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Game Riding Shotgun

What hap­pens when you’ve got two gamers (me and my wife) who can’t play a game together, but you both want to play? Some­one rides shot­gun. This can be due to the game being single-player, or more recently, due to the need for some­one to hold an infant. The per­son who rides shot­gun doesn’t have [...]
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