Tag Archives: rewards

Max level does not mean Skilled

(Related post: Raid­ing does not mean Skilled) World of War­craft, and every game like it, is really two dif­fer­ent games. I first read this thought at Penny Arcade (can’t find where because their search func­tion is weak). Basi­cally, you have the lev­el­ling game where you start at L1 and then play until max level (currently […]

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The Downside of Endgame Guilds

I’ve been read­ing Tobold and Pot­shot lately. They’re talk­ing about loot and game design as it relates to endgame guilds, specif­i­cally guild hop­ping and pro­gres­sion prob­lems due to it. I haven’t seen a decent expla­na­tion of the prob­lem, but as a guild officer/leader I’ve seen it in action twice now, once with the orig­i­nal WoW […]

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There are Many Ways to Win

The game indi­ca­tor of win­ning in WoW is receiv­ing an epic item. In vanilla WoW, the vast major­ity of epic items came from 40-man raid­ing. I’ll grant that there was an epic hunter quest, a few lim­ited craft­ing bits, some world drops, and a top-level pvp set that only a hand­ful of peo­ple could get. […]

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