Tag Archives: rewards

Wrath Emblem Design Revealed

Hid­den in an oth­er­wise bland post on the next sea­son of pvp rewards, game designer Kal­gan let slip how emblem pro­gres­sion is going to go for the rest of Wrath! Here’s the rel­e­vant quote: it won’t be quite as easy to get deadly items via emblems of con­quest as hate­ful items cur­rently are via emblems of valor [...]
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My Compulsion is Infrastructure

Seven weeks after we started our Horde side project (lev­el­ing being friendly to fre­quent pauses and sud­den stops), my wife hap­pened to walk by my com­puter while I had my char­ac­ter select screen up. “What are all those Horde char­ac­ters?!” she said. “Oh! Well, here’s my auc­tion house alt, and my grind­ing alt, and–” “I thought this [...]
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Guild Strengthening via Personal Achievements

Recently, Kiki­das reminded me of a pop­u­lar thought in how to make guilds stronger: a guild house/stronghold of some kind, with var­i­ous cus­tomiz­able dec­o­ra­tions from tro­phies from kills and accomplishments. The prob­lem with guild hous­ing is that the room is com­mu­nal prop­erty. A brand new guild mem­ber walks into a room that has every­thing pop­u­lated [...]
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Disconnectors: Internet Impaired or Pug Menace?

I went on my first pug raid in quite a while: a full Kara clear with my mostly-battleground hunter. It was decently fun; Kara’s a good time although by now I’ve spent entirely too much time there. This being sum­mer and all, the raid chat­ter tended to cen­ter around gen­i­talia and bod­ily functions. Over the [...]
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Maximum Performance Isn’t Always Maximum Fun

This is a thought in progress. A lit­tle rambling. My wife is a com­bat rogue. Always has been. When she joined the game she fell in love with being a rogue, and she asked what the high­est dam­age ver­sion of rogue was. I went off to the inter­nets, and came back with the answer: Com­bat [...]
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