
Feb 6, 2009, last modified on Feb 8, 2009
Hidden in an otherwise bland post on the next season of pvp rewards, game designer Kalgan let slip how emblem progression is going to go for the rest of Wrath! Here’s the relevant quote:
it won’t be quite as easy to get deadly items via emblems of conquest as hateful items currently are via emblems of valor
Well, that’s interesting. So what have we learned?
First, unlike some well-meaning folk have recently advised, don’t horde your tokens. Hey, I guessed wrong. It happens.
Emblems are intended for that level of content, and there likely won’t be new rewards trickling down. I actually like this system better; raiding Naxx every week won’t be “mandatory” the way that raiding Kara was.
So, from this one sentence, we can derive that there will be an Emblem for each tier of content:
- Heroic/Naxx10 : Emblem of Heroism
- Naxx25/Ulduar10 : Emblem of Valor
- Ulduar25/ThirdWrathRaid10 : Emblem of Conquest
- ThirdWrathRaid25/FourthWrathRaid10: Emblem of Zomgepics
- and so on
Thus maintaining the steady progression of both 10 and 25-man raiding, and also sticking with their stated design objective that managing twenty-five players in a raid should yield higher rewards than managing ten.
This also eliminates any save/spend strategy regarding emblems, which is probably for the best anyway. If you see something you like at that tier, grab it.

Nov 25, 2008
“Hey guys, I’M BACK”
What follows isn’t always a fanfare of trumpets for the officers of that guild.
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Aug 30, 2008
My wife and I like WoW a lot. We’ve played it together for more than two years now, and have been endgame raiders for most of that time. Sometimes as many as three nights a week! There have been ups and downs, but we’re both excited about Wrath.
As new parents, we’ve learned what the hardest part is about instances and raids: no pause button.
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Aug 27, 2008
My main is my holy priest. My raid-ready alt is a protection warrior. I like healing slightly more than tanking, but honestly I’m happy playing either. I’m also glad to pinch hit in a dps situation every now and then, because it means I have more time to enjoy my scotch.
After a lot of practice, I’ve become good enough to either heal or tank for instances, heroics, and raids. The change of pace actually keeps my overall interest level higher. When I brought my tank along for the ride, how I was helping!
Or at least, how I thought I was helping. Despite the fact that I’ve become more useful to my guild and have more fun playing the game, the social ramifications have made me wish that I hadn’t tried it in the first place. There were consequences.
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Jul 29, 2008, last modified on Aug 2, 2008
Continued from yesterday’s Intro to Using PvP Gear for PvE.
(I apologize in advance for the formatting, I don’t have the patience for proper html coding.)
PvP gear is typically heavy on the following stats. I’ll explain how each matters in PvE.
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