Every time new content becomes available, it's an opportunity for change in how each player approaches the game. When the content is as significant as an entire expansion, it can mean an influx of players in the most obvious way: people coming back because they want to see that new content.
There's a second, much smaller shift that happens as well, for both the people who have been playing all along and their guild's leadership.
Continue reading Expansions, Side Projects, and your Guild
My main is my holy priest. My raid-ready alt is a protection warrior. I like healing slightly more than tanking, but honestly I'm happy playing either. I'm also glad to pinch hit in a dps situation every now and then, because it means I have more time to enjoy my scotch.
After a lot of practice, I've become good enough to either heal or tank for instances, heroics, and raids. The change of pace actually keeps my overall interest level higher. When I brought my tank along for the ride, how I was helping!
Or at least, how I thought I was helping. Despite the fact that I've become more useful to my guild and have more fun playing the game, the social ramifications have made me wish that I hadn't tried it in the first place. There were consequences.
Continue reading Polytoons can be Bad
World of Warcraft 3/Wrath is coming. A new expansion dropping is the perfect time to make big changes in your relationship with WoW.
Continue reading Expansions are the Great Reset
What makes a main, a main?
I read a WoW Insider post today about mains and alts. I disagree with the answers offered in the article and the comments, so I thought I'd give it a try.
Continue reading Definition: Main vs Alt