WoW Wrath Class Redesign and Reitemization Explained

I love what I’m hear­ing about the new item­iza­tion from beta. A lot of it is still in flux, but there’s a core vari­able that isn’t: a num­ber of for­mer­ly sep­a­rate stats have been com­bined:

  • crit­i­cal strike = crit­i­cal strike + spell crit­i­cal strike
  • hit rat­ing = hit + spell hit
  • haste rat­ing = haste + spell haste
  • spellpow­er = heal­ing + spell dam­age

This is absolute­ly won­der­ful. If you’re won­der­ing why they’re doing this or why it’s so impor­tant to the qual­i­ty of PvE, let’s geek out a bit and look at each class, the kinds of gear it cur­rent­ly wants, and what just the spellpow­er (heal­ing + spell dam­age) com­bine means in terms of how it’s going to make your PvE instances and raids hap­pi­er.

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