I’ve been reading Tobold and Potshot lately. They’re talking about loot and game design as it relates to endgame guilds, specifically guild hopping and progression problems due to it. I haven’t seen a decent explanation of the problem, but as a guild officer/leader I’ve seen it in action twice now, once with the original WoW […]
Tag Archives: instancing
Fools, Silence, and Damage Reporting–supplemental
(Previous article) While it’s a bad idea to link your damage meters over a common chat channel, it’s a very bad idea to link your damage report if you’re a damage dealer and you’re that one dps’er who consistently does less damage than the tank. What you’re trying to say is that you outperform the […]
Fools, Silence, and Damage Reporting
I healed through Magister’s Terrace this weekend to get a couple of friendly guildies ready for MrT heroic. My wife, in the next room, said “What’s wrong?” I hadn’t even realized I sighed. “This new recruit just spammed his damage meters after our first wipe.” I had forgotten about this little slice of the game. Of […]
Take the Group Role
If you like to group in these big social MMORPG games, then choose the hard but essential role, whatever that role may be. In World of Warcraft, my primary character is a healing priest. My close runner-up is a protection warrior. Say what you want about inability to solo, but every single time I log on, […]