Tag Archives: instance
Disconnectors: Internet Impaired or Pug Menace?
I went on my first pug raid in quite a while: a full Kara clear with my mostly-battleground hunter. It was decently fun; Kara’s a good time although by now I’ve spent entirely too much time there. This being summer and all, the raid chatter tended to center around genitalia and bodily functions. Over the [...]
Posted in world of warcraft Also tagged filthy pug, instancing, multiplayer, pve, raiding, rewards, zomgepics 4 Comments
Second Magister’s Terrace run
Ran it for the second time with my guild, again on my healing priest. This time I better appreciated its virtues, I think. It’s a fun, interesting, and relaxing instance, perfect in length. It runs like a greatest-hits version of Burning Crusade boss-fight design. Of course, both times I’ve healed it have been with a [...]
Raid Sizes and Design Inertia
When I was raid lead in vanilla wow, I arranged and lead many many runs on Molten Core, a few on Blackwing Lair, and many in Zul’Gurub and AQ20. When news of The Burning Crusade’s reduction in raid size came out, that the new raids would be 25 and 10, I cheered. My guild thought [...]
Posted in world of warcraft Also tagged casual, game design, guild, raiding, TBC, vanilla WoW, wow2 Leave a comment
One week with patch 2.4
I’ll start by saying that Magister’s Terrace (MrT) is wonderful from start to finish. It’s beautiful to look at, the music is great, the bosses are fun, and the gear potential makes me want to bring all my characters there. If it were none of those, it’d still be a new place to go with [...]
Polytoons can be Bad