Browsing the archives for the group tag

The Pleasant Surprise

world of warcraft

In The Incred­i­bles, Dash is the young son who can run and move very very fast, like the Flash. There’s a scene where he’s run­ning away from some mer­ce­nary vil­lains, through a jun­gle. So he’s zip­ping between trees and jump­ing over logs, but his vis­i­bil­ity ahead is lim­ited because the jun­gle is so thick. Sud­denly the for­est ends and there’s a tiny bit of beach before a large bay of water, with him bar­rel­ing towards it far too fast for him to safely turn away. Dash clenches his eyes closed, expect­ing to wipe out spec­tac­u­larly… and then opens them to learn that he can run across the water’s sur­face. Sur­prise! He lets out this mis­chie­vous, joy­ous, relief-filled laugh, then zips away. It’s a great scene. (Brad Bird for overlord)

In World of War­craft, my wife and I have had that laugh many times.

Our most recent one came with my wife’s feral tank. We were doing the daily quest for Shat­tered Sun atop the Black Pyra­mid, where you’re killing a bil­lion orcs to get some arma­ments to go cleanse (or what­ever). Many large, nasty demons with big, ugly two handed swords patrol that area, and there’s nowhere that you can find these orcs for the quest with­out risk­ing con­tact with the nasty demons. My wife and I, on other toons, had died at the hands of these demons many times before. So inevitably, we ended up mak­ing an error and one of them lum­ber­ing toward us. Death was certain…

…except that it wasn’t. Feral druids in bear form dom­i­nate pure-melee mon­sters of all sizes, from raid bosses all the way down to the demons wan­der­ing around the quest area atop Black Tem­ple. So that first time it sur­prised us, she tanked it fever­ishly, expect­ing to die in the first five sec­onds, then the five sec­onds after that… but after about 30 sec­onds, she let out this great laugh that reminded me of Dash, fol­lowed by “He can’t hurt me fast enough!”

After the fight was over, I asked her, “So are you enjoy­ing your druid tank?”

YES!”

We con­tin­ued quest­ing, and the next elite demon that came close to us, which we could have eas­ily avoided… she charged it gratuitously.

“He might have added!”

Inside, she was still laugh­ing, and thor­oughly enjoy­ing the unex­pected con­trast between get­ting stomped so often by that mob in the past and the new expe­ri­ence of turn­ing the tables on it.

WoW is a great game. See­ing it from mul­ti­ple angles (that is, mul­ti­ple classes) brings about joy and sur­prises above just play­ing one class all the time. Alti­tis is good fun. (and also good read­ing)

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Maximum Performance Isn’t Always Maximum Fun

world of warcraft

This is a thought in progress. A lit­tle rambling.

My wife is a com­bat rogue. Always has been. When she joined the game she fell in love with being a rogue, and she asked what the high­est dam­age ver­sion of rogue was. I went off to the inter­nets, and came back with the answer: Com­bat Sword build. So that’s what she chose. When we got to the endgame, she did the most dam­age in our 40-person raids, vir­tu­ally every raid. She gave the other dps peo­ple fits. (although she never spammed dam­ageme­ters) She flour­ished in that role.

When TBC was released, the raid­ing game was sus­pended and every­one is back to the beau­ti­ful lev­el­ing game for a while. In TBC lev­el­ing, there are quest dag­gers given through­out the lev­el­ing process, with rogues in mind. She thought, “why not exper­i­ment?” and then rebuilt as Com­bat Daggers.

Guess what? Com­bat Dag­gers is sim­ply more fun to play than com­bat swords. Man­ag­ing posi­tion and Back­stab is more fun than mash­ing Sin­is­ter Strike x1000. To non-rogues, I’m sure this sounds like a minor dis­tinc­tion. It sounded that way to me, and I told her so.

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Secret Design of WoW PvE: Your role in a PvE raid

Secret Design of WoW PvE, world of warcraft

The series: [Intro­duc­tion, and a call for com­ments, Solo Dif­fi­culty vs Group Dif­fi­culty, PvE vs PvP, Vari­ety vs Spe­cial­iza­tion, Solo Per­former vs Group Util­ity, Your role in a PvE raid]

This is how every tal­ent tree of every class fits into a pve raid.

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Secret Design of WoW PvE: Solo Performer vs Group Utility

Secret Design of WoW PvE, world of warcraft

The series: [Intro­duc­tion, and a call for com­ments, Solo Dif­fi­culty vs Group Dif­fi­culty, PvE vs PvP, Vari­ety vs Spe­cial­iza­tion, Solo Per­former vs Group Util­ity, Your role in a PvE raid]

In group­ing, not all classes are sim­i­lar. Some pro­vide sim­ple and eas­ily defined ben­e­fits, while oth­ers pro­vide aux­il­iary ben­e­fits beyond their basic stated role that more than make up for an appar­ent lack of out­put in that role. That was wordy, let’s talk examples.

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Secret Design of WoW PvE: Solo Difficulty vs Group Difficulty

Secret Design of WoW PvE, world of warcraft

The series: [Intro­duc­tion, and a call for com­ments, Solo Dif­fi­culty vs Group Dif­fi­culty, PvE vs PvP, Vari­ety vs Spe­cial­iza­tion, Solo Per­former vs Group Util­ity, Your role in a PvE raid]

Your abil­ity to solo par­tially deter­mines the expe­ri­ence you’ll have in groups. If you have an easy time in the lev­el­ing game, you are going to have a more dif­fi­cult expe­ri­ence in the endgame/group game. The fol­low­ing list goes from easy-to-solo to hard-to-solo.

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