Every time new content becomes available, it's an opportunity for change in how each player approaches the game. When the content is as significant as an entire expansion, it can mean an influx of players in the most obvious way: people coming back because they want to see that new content.
There's a second, much smaller shift that happens as well, for both the people who have been playing all along and their guild's leadership.
Continue reading Expansions, Side Projects, and your Guild
Seven weeks after we started our Horde side project (leveling being friendly to frequent pauses and sudden stops), my wife happened to walk by my computer while I had my character select screen up.
"What are all those Horde characters?!" she said.
"Oh! Well, here's my auction house alt, and my grinding alt, and–"
"I thought this Horde thing was a side project?"
Blink blink. "It is."
"Are we giving up our Alliance toons?"
"No! But we'll need support for our horde mains, too."
"Our L32 mains?"
"We're going to need gold for epic mounts and–"
She didn't actually say anything to interrupt me, but her look cut me off. It's the "you're missing the point" look.
"Um… yeah," I said.
She's right, of course. Without even realizing it, I had begun duplicating the entire infrastructure that I have in place to support our Alliance mains. Crafting alts, auction house alts, and so on. That blink blink above is my brain suddenly becoming aware of a pattern I hadn't seen before.
Continue reading My Compulsion is Infrastructure
World of Warcraft 3/Wrath is coming. A new expansion dropping is the perfect time to make big changes in your relationship with WoW.
Continue reading Expansions are the Great Reset