Secret Design of WoW PvE

My best attempt to help new­ly mint­ed max lev­el char­ac­ters in World of War­craft. It’s an attempt to bridge the gap between the lev­el­ing game they just com­plet­ed and the group endgame that fol­lows. It was writ­ten in June 2008, toward the end of The Burn­ing Cru­sade’s time.

Iconic Players

My descrip­tion for peo­ple who fre­quent­ly cause prob­lems in either the social side or game­play side of World of Warcraft.

  • Mike does­n’t care about your social struc­ture, he just wants rapid pro­gres­sion through the endgame. He’ll use any means nec­es­sary to achieve this.
  • Bob has dra­ma fol­low him wher­ev­er he goes, includ­ing your guild. Your guild is less sta­ble with him in it.
  • Lisa is max­i­mum lev­el, and thinks that by virtue of her max­i­mum lev­el alone, thinks that she knows every­thing about the game.
  • Mary is a mid-tier or low­er raider, and thinks that by virtue of her place in the end raid­ing game alone that she knows every­thing about the game.
  • Angus is a great real life leader, and a great offi­cer, but not a great guild leader. He does­n’t have the peo­ple’s touch.
  • Mark should­n’t be an offi­cer, but the guild wants to pro­mote him anyway.