Category Archives: Secret Design of WoW PvE
Secret Design of WoW PvE: Solo Performer vs Group Utility
The series: [Introduction, and a call for comments, Solo Difficulty vs Group Difficulty, PvE vs PvP, Variety vs Specialization, Solo Performer vs Group Utility, Your role in a PvE raid] In grouping, not all classes are similar. Some provide simple and easily defined benefits, while others provide auxiliary benefits beyond their basic stated role that more [...]
Secret Design of WoW PvE: Variety vs Specialization
The series: [Introduction, and a call for comments, Solo Difficulty vs Group Difficulty, PvE vs PvP, Variety vs Specialization, Solo Performer vs Group Utility, Your role in a PvE raid] If your class can do many things, don’t expect to be unqualified best at any of them. There are three roles: tank, healer, damage (dps). But really, [...]
Secret Design of WoW PvE: PvP vs PvE
The series: [Introduction, and a call for comments, Solo Difficulty vs Group Difficulty, PvE vs PvP, Variety vs Specialization, Solo Performer vs Group Utility, Your role in a PvE raid] No class is globally better at PvP than every other class. WoW PvP is a huge rock-paper-scissor game, where there’s an answer for every move, or [...]
Secret Design of WoW PvE: Solo Difficulty vs Group Difficulty
The series: [Introduction, and a call for comments, Solo Difficulty vs Group Difficulty, PvE vs PvP, Variety vs Specialization, Solo Performer vs Group Utility, Your role in a PvE raid] Your ability to solo partially determines the experience you’ll have in groups. If you have an easy time in the leveling game, you are going to [...]
Also posted in world of warcraft Tagged casual, game design, group, guild, raiding, singleplayer 3 Comments
Secret Design of WoW PvE: Your role in a PvE raid