Archive for the 'world of warcraft' Category

The Offseason

Is being a sports fan similar to playing World of Warcraft? No. But having seasonal duration hobbies is!

Read the rest of this entry »

Some GM Advice

I read a great article over at the excellent Chick GM about officer leadership styles and what makes a good officer. It made me think about what I valued in GMs and officers, and what I learned as GM.

It took me a long time to come up with my online leadership style, and longer still to identify pieces of what I was actually trying to accomplish. I’ve been a leader in multiple non-game places, but the MMORPG space is different. My guild suffered a bit while I learned, but eventually I got the hang of it. When it was time for me to hand the reins over, I came up with a list of directives and shared it with the subsequent GMs of my guild.

Read the rest of this entry »

Dynamic Duos

One of the great joys of WoW is how couple-friendly it is. My wife and I are suckers for some cooperative multiplayer, and we haven’t looked back since we set up her account. We play together all the time, doing dailies, farming mobs, instancing and raiding (although we’re learning that being new parents isn’t really conducive to raiding, so that’s trailing off). Also, leveling alts.

We have some experience leveling a number of duos.

Read the rest of this entry »

WoW Itemization Dreams

Continuing yesterday’s explanation of Wrath itemization, let’s experiment and take it a step further. Here are some further class changes Blizzard could make to simplify the “nobody in our guild could use this loot” problem. (Rampant armchair game design follows.)

Read the rest of this entry »

WoW Wrath Class Redesign and Reitemization Explained

I love what I’m hearing about the new itemization from beta. A lot of it is still in flux, but there’s a core variable that isn’t: a number of formerly separate stats have been combined:

  • critical strike = critical strike + spell critical strike
  • hit rating = hit + spell hit
  • haste rating = haste + spell haste
  • spellpower = healing + spell damage

This is absolutely wonderful. If you’re wondering why they’re doing this or why it’s so important to the quality of PvE, let’s geek out a bit and look at each class, the kinds of gear it currently wants, and what just the spellpower (healing + spell damage) combine means in terms of how it’s going to make your PvE instances and raids happier.

Read the rest of this entry »

The Pleasant Surprise

In The Incredibles, Dash is the young son who can run and move very very fast, like the Flash. There’s a scene where he’s running away from some mercenary villains, through a jungle. So he’s zipping between trees and jumping over logs, but his visibility ahead is limited because the jungle is so thick. Suddenly the forest ends and there’s a tiny bit of beach before a large bay of water, with him barreling towards it far too fast for him to safely turn away. Dash clenches his eyes closed, expecting to wipe out spectacularly… and then opens them to learn that he can run across the water’s surface. Surprise! He lets out this mischievous, joyous, relief-filled laugh, then zips away. It’s a great scene. (Brad Bird for overlord)

In World of Warcraft, my wife and I have had that laugh many times.

Read the rest of this entry »

Achievements are not account-wide

…for now, according to recent posts on mmo-champion. They might look into it in the future.

So my thoughts on connecting the dots can be archived and then perhaps revived when Blizzard gets around to account-based achievements.

Where PvP Gear Often Helps

Yesterday, I talked about How to Read PvP Gear for PvE, and shortcuts on how to evaluate PvP gear when it comes to enhancing your PvE set. The big takeaway from the article was: use PvP gear to patch your PvE set, not for overall gearing.

Today, I’ll list as many of the commonly-patched cases I can think of. If Blizzard’s going to keep polluting sprinkling in pvp items in your pve instances/raids, you might as well cherry-pick pieces from the pvp side that will actually help you in PvE.

Read the rest of this entry »

How to Read PvP Gear for PvE

Continued from yesterday’s Intro to Using PvP Gear for PvE.

(I apologize in advance for the formatting, I don’t have the patience for proper html coding.)

PvP gear is typically heavy on the following stats. I’ll explain how each matters in PvE.

Read the rest of this entry »

Intro to Using PvP gear in PvE

Raids and instances are PvE. Battlegrounds and Arena are PvP. You get to play multiple ways with the same toon, it’s really fun! The cool thing about WoW is that even in PvP, with no group, you can get gear to help you in PvE.

This article is written for the PvE player looking to supplement their gear with some PvP gear. I’m assuming you are a newbie raider who has been to a couple of instances and wants to take the jump to Kara, ZA, Gruul and so on and not suck at your role. To do this, you can definitely help yourself out with some well-chosen PvP gear.

Read the rest of this entry »