My 10-month-old daughter is sick, coughing, congested. Confused. She doesn’t understand why my wife and I don’t just fix it. It’s impossible to explain that we would use this awesome congestion power on anyone but her. So, lots of soothing, lots of grumpy diaper changes, lots of naps interrupted by vicious choking on mucus. She […]
Category Archives: world of warcraft
Ghostcrawler is Awesome
In reference to Adam Holisky’s recent WoW Insider’s post The Ghostcrawler Experiment, where the questions are: Is the GE (Ghostcrawler era) of WoW better than the BGE? Does Ghostcrawler do a good job? I just wanted to post something quick in response. I’ve written about Ghostcrawler before, although I perhaps wasn’t as blunt as I could have been. […]
Overview of Loot Systems
Zomgepics! The joy, the sorrow. The absolute headache for anyone running a guild. This is a followup article to The Most Successful Loot Systems. Any system that involves large teams and limited loot (for example, PvE raiding in World of Warcraft) requires a system to sort that loot out. If your 25-person group takes down […]
The Most Successful Loot Systems
A friend recently asked me an offhand question about zero-sum dkp systems with a 25% monthly degeneration with a weird main/alt policy… and I could immediately rattle off the strengths and weaknesses of such a system, including where it could be subverted and where the likely problems would be down the road. Ok, so it […]