Category Archives: world of warcraft

the game, the addiction, the zomg epics

If, If, Wait, Wait

My 10-month-old daugh­ter is sick, cough­ing, con­gested. Con­fused. She doesn’t under­stand why my wife and I don’t just fix it. It’s impos­si­ble to explain that we would use this awe­some con­ges­tion power on any­one but her. So, lots of sooth­ing, lots of grumpy dia­per changes, lots of naps inter­rupted by vicious chok­ing on mucus. She […]

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Ghostcrawler is Awesome

In ref­er­ence to Adam Holisky’s recent WoW Insider’s post The Ghost­crawler Exper­i­ment, where the ques­tions are: Is the GE (Ghost­crawler era) of WoW bet­ter than the BGE? Does Ghost­crawler do a good job? I just wanted to post some­thing quick in response. I’ve writ­ten about Ghost­crawler before, although I per­haps wasn’t as blunt as I could have been. […]

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Overview of Loot Systems

Zomgepics! The joy, the sor­row. The absolute headache for any­one run­ning a guild. This is a fol­lowup arti­cle to The Most Suc­cess­ful Loot Sys­tems. Any sys­tem that involves large teams and lim­ited loot (for exam­ple, PvE raid­ing in World of War­craft) requires a sys­tem to sort that loot out. If your 25-person group takes down […]

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I Jump On My Fallen Enemies

How to Pal­adin, how I miss you.

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The Most Successful Loot Systems

A friend recently asked me an off­hand ques­tion about zero-sum dkp sys­tems with a 25% monthly degen­er­a­tion with a weird main/alt pol­icy… and I could imme­di­ately rat­tle off the strengths and weak­nesses of such a sys­tem, includ­ing where it could be sub­verted and where the likely prob­lems would be down the road. Ok, so it […]

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