I’ve been reading Tobold and Potshot lately. They’re talking about loot and game design as it relates to endgame guilds, specifically guild hopping and progression problems due to it. I haven’t seen a decent explanation of the problem, but as a guild officer/leader I’ve seen it in action twice now, once with the original WoW […]
Category Archives: iconic players
The Downside of Endgame Guilds
Also posted in world of warcraft | Tagged casual, game design, guild, hardcore, instancing, raiding, rewards, TBC, vanilla WoW, zomgepics | 4 Comments