I'm not a fan of using images when words would do, but in this case I feel it's warranted:
Child's Play, if you're not aware of it, is a charity that gives video games, books, and toys to children's hospitals. Any child unfortunate enough to be stuck in a hospital over the holiday season is low on optimism. A donation to Child's Play isn't going to cure a disease or get someone a transplant that they need, but it stands a good chance of making a sick child happier.
My wife and I have made this a holiday ritual since the charity was born in 2003, and it's become one of our favorite parts of this time of the year.
Learn more at the charity's About page, and when you're done reading that, hit the main page to find your favorite hospital to support.
Please, be kind to some people you don't even know. Even a little bit helps, and if you give then you will be awesome for doing so.
In these wonderful online games, the longer one single namespace exists, the fewer the names available in that namespace. At some point, all the good names are going to be taken. What then?
Continue reading Swâpped Letters in Namês
Since I bought Rock Band (RB) for my PS3 a few months ago, Guitar Hero 3 (GH3) grew roots on the shelf. GH3 was my first fake-music game, and I enjoyed it very much. But the same source who prodded me to try Guitar Hero implored me to try Rock Band. And sure enough, I liked it more.
The multiplayer in RB would have been enough all by itself. Having my buddy over to jam on "March of the Pigs"? My wife singing "Call Me" at the top of her lungs? All of us laughing and cursing at how hard Boston music is to play and sing? You just can't put a price on that.
Continue reading Rock Band is better than Guitar Hero
Like most people, I learned the hard way about second chances at relationships–backsliding, regression relationships, whatever you want to call it. Namely that they don't work, despite the fact that regression sex might sound like just what you need after a series of terrible first dates. However, unless one of you has been in a coma or similarly life-changing event, inevitably the crazy in your ex or the behavior that brought out the crazy in you (or both) manifests again… and then you finally wake to find yourself stuck in a supremely depressing place: exactly the same kind of unhappy situation you were in before, except you're older and you have demonstrably not learned your lesson. You're connected again to this person who makes you unhappy.
Then you somehow break it off. Whether you've extricated yourself via your own force of will or via external causes, you're free of this person and you now have some ability to see this kind of situation coming again. When faced with future backsliding, eventually you either:
- Realize that the number of seconds you have on this planet is finite, and perhaps regression sex-and-crazy this isn't the best way to spend those seconds. You opt out from that person.
- Let them back into your guild.
Continue reading Drama is Inevitable
Way back in the day, I was a Sega person. Like everyone else at my college, I had a Genesis (Jenny), but I followed Sega into the Saturn (good system, far too expensive, some memorable games), and the Dreamcast (outstanding system, some fantastic games). Then Sega came to an end due to their own pricing, strange marketing, and lack of third-party support… oh, and the relentless PS/PS2 juggernaut. Afterwards, I had to find something else. On a weekend where my wife (girlfriend at the time) anticipated us being snowed in and unable to escape from visiting her parents house, we picked up a PS2. It was Sony who killed Sega, but the whole "love the one who defeats you" vibe is strong here.
Continue reading PS3 love