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	<title>Comments on: WoW Wrath Class Redesign and Reitemization Explained</title>
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		<title>By: gowwriter</title>
		<link>http://www.groupsofwords.com/2008/08/04/wow-wrath-class-redesign-and-reitemization-explained/comment-page-1/#comment-128</link>
		<dc:creator>gowwriter</dc:creator>
		<pubDate>Mon, 04 Aug 2008 17:19:51 +0000</pubDate>
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		<description>The last time Blizzard did a stats redesign (on TBC launch, +hit % became +hit rating and so on), they changed all existing gear at the same time. So I&#039;m guessing we&#039;re going to see the same with the release of Wrath.

Your example of &quot;+81 healing/+50 spell damage&quot; is going to read &quot;+50 spellpower&quot;, no need for locks to chase the Primal Mooncloth set. :) Healers won&#039;t see a meaningful difference because either the core talents or the spells themselves will read &quot;heals gains an additional 50% benefit from spellpower&quot; or something to that effect.

As far as I know, resilience is here to stay. I know I&#039;ve read at least one developer interview saying that they like the mechanic and how it plays out in PvP. Resilience in PvP and Hit rating in PvE are very similar: not terribly useful when brought to the other side.

I don&#039;t know what they&#039;re planning with druid tanks, but the removal of crushing blows de-emphasizes defense overall (as you can see from the fact that +defense talents have been entirely removed/replaced in all talent trees). I imagine that once they have the druid talent trees/inscription bits finalized, the whole picture of druid tanking and their gear goals will become clear, and hopefully much better than TBC.</description>
		<content:encoded><![CDATA[<p>The last time Blizzard did a stats redesign (on TBC launch, +hit % became +hit rating and so on), they changed all existing gear at the same time. So I’m guessing we’re going to see the same with the release of Wrath.</p>
<p>Your example of “+81 healing/+50 spell damage” is going to read “+50 spellpower”, no need for locks to chase the Primal Mooncloth set. :) Healers won’t see a meaningful difference because either the core talents or the spells themselves will read “heals gains an additional 50% benefit from spellpower” or something to that effect.</p>
<p>As far as I know, resilience is here to stay. I know I’ve read at least one developer interview saying that they like the mechanic and how it plays out in PvP. Resilience in PvP and Hit rating in PvE are very similar: not terribly useful when brought to the other side.</p>
<p>I don’t know what they’re planning with druid tanks, but the removal of crushing blows de-emphasizes defense overall (as you can see from the fact that +defense talents have been entirely removed/replaced in all talent trees). I imagine that once they have the druid talent trees/inscription bits finalized, the whole picture of druid tanking and their gear goals will become clear, and hopefully much better than TBC.</p>
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		<title>By: Kikidas</title>
		<link>http://www.groupsofwords.com/2008/08/04/wow-wrath-class-redesign-and-reitemization-explained/comment-page-1/#comment-127</link>
		<dc:creator>Kikidas</dc:creator>
		<pubDate>Mon, 04 Aug 2008 16:32:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.groupsofwords.com/?p=219#comment-127</guid>
		<description>Are these changes to existing gear, or only going to be implanted onto new gear?

And... Do you know what they&#039;re going to do with Resilience? Other than get rid of it? 

Are they going to rework any of the current leather &#039;tanking&#039; pieces to include defense then? Since right now... most druids have to utilize PvP pieces if they ever want to get out of Heavy Clefthoof. &gt;&lt; 

If they take that away from BC-era leveling druids, we&#039;ll stop being able to tank quite so well, even if they add gear to WotLK, won&#039;t help the mid-60&#039;s druids. 

Other than that... it seems really nice. It would be interesting then to see what they do with healing pieces - you know, the ones that are listed as 81 to healing, 50 to damage... are they going to lower it to the damage ... ie: 50 spellpower or raise it to the healing? 

Because dang.... my warlock is going after the primal mooncloth set if that&#039;s the case! ;)</description>
		<content:encoded><![CDATA[<p>Are these changes to existing gear, or only going to be implanted onto new gear?</p>
<p>And… Do you know what they’re going to do with Resilience? Other than get rid of it? </p>
<p>Are they going to rework any of the current leather ‘tanking’ pieces to include defense then? Since right now… most druids have to utilize PvP pieces if they ever want to get out of Heavy Clefthoof. &gt;&lt; </p>
<p>If they take that away from BC-era leveling druids, we’ll stop being able to tank quite so well, even if they add gear to WotLK, won’t help the mid-60’s druids. </p>
<p>Other than that… it seems really nice. It would be interesting then to see what they do with healing pieces — you know, the ones that are listed as 81 to healing, 50 to damage… are they going to lower it to the damage … ie: 50 spellpower or raise it to the healing? </p>
<p>Because dang.… my warlock is going after the primal mooncloth set if that’s the case! ;)</p>
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