Secret Design of WoW PvE: PvP vs PvE

Secret Design of WoW PvE, world of warcraft

The series: [Intro­duc­tion, and a call for com­ments, Solo Dif­fi­culty vs Group Dif­fi­culty, PvE vs PvP, Vari­ety vs Spe­cial­iza­tion, Solo Per­former vs Group Util­ity, Your role in a PvE raid]

No class is glob­ally bet­ter at PvP than every other class. WoW PvP is a huge rock-paper-scissor game, where there’s an answer for every move, or in WoW’s case, Class A always feels over­pow­ered to an oppo­nent of Class B, Class B over Class C, and Class C over Class A. (except expanded out to an 11-way graph) While no class is uni­ver­sally dom­i­nant in PvP, some builds are uni­ver­sally bet­ter than other builds in that environment.

For exam­ple, pro­tec­tion war­riors are a PvE tank­ing spec. They don’t pro­vide a heck of a lot of con­trol or dam­age, and no heal­ing, to a PvP group. (They do get to annoy cast­ers and melee dps though. Also, reflect­ing pyrob­last back at mage is joy.)

Like­wise, a char­ac­ter that is heav­ily invested in pvp is spe­cial­ized in abil­i­ties that don’t mat­ter in pve, like extreme sur­viv­abil­ity or crowd con­trol. The extreme sur­viv­abil­ity doesn’t mat­ter because of the basic nature of PvE: you have an absurd amount of dam­age com­ing into points of the raid whose job is not to be instantly killed by it (the tanks), you have people’s whose job it is to keep those peo­ple alive (the heal­ers), and then every­one else has to remove the source of that absurd dam­age (the dps). If your raid’s sys­tem breaks down and the boss starts run­ning around the raid and killing non-tanks, your priest or warlock’s improved fear won’t help, your rogue’s cheat death won’t help, your arms warrior’s and paladin’s plate won’t help. Var­i­ous class’s abil­ity to recover from crit­i­cal hits doesn’t mat­ter when the boss hits you for four times your max­i­mum health. All those PvP tricks don’t matter.

Run­ning a PvP spec toon in PvE raid­ing is ped­al­ing uphilll while oth­ers are on even ground, and some are rolling down­hill. If you’re a PvP spec and are awe­some in raids, then con­grat­u­la­tions: you are a great player! How­ever, your guild also knows you’re a great player. There are many other peo­ple of your spec who are frus­trated and con­fused as to why peo­ple pass them up for groups and instances. PvP specced peo­ple are even more reliant on hav­ing out­stand­ing gear and greater skill than an equally-geared pve spec player in order to do the exact same job in a PvE raid.

This is fair. PvE spec peo­ple are less effec­tive in bat­tle­grounds and arena. (Unless by “effec­tive” you mean “eas­ier to kill”, in which case they are much more effective.)

Both ways, the aver­age expe­ri­ence can be over­come with suf­fi­cient skill, but given two equal char­ac­ters played by two equally skilled play­ers, one built for pve and the other built for pvp, with no other vari­ables a raid or group lead is going to take the pve build, because it’s designed to be suc­cess­ful in the con­tent that they want to run.

More Words!

5 Comments

5 Responses

  1. Kikidas says:

    I’m a PvE’er. I like my mobs to fol­low a set rou­tine. I like know­ing what I can do and know­ing what they’ll do (given circumstances).

    In a PvE world, I’m a pretty good player.

    I hate PvP. Hate it. Detest. Loathe. Abhor. I PvP’d as my war­rior (don’t recall what spec) pre-BC to get a ram, sim­ply because I wasn’t doing the cloth grind ever again. I was pos­si­bly pro­tec­tion and my method was to shad­owmeld and wait by a node or flag or what­ever. And then keep them busy until rein­force­ments could arrive. :P

    So now I won’t do the cloth grind ever again nor the PvP method ever again! :) Soon… I won’t do any­thing ever again. It’s great.

    Er.. sorry. Digressed.

    My druid is a feral tank. There sim­ply IS no shoul­der piece that drops in an instance or heroic or even badges that is bet­ter than merely rare (or more geared to feral DPS or rogues). At least not in any place I can get her to. Con­sid­er­ing I’m OTing in high end Kara and start­ing ZA… I really want to try to get out of my blues. Finally, I gave in and said I’ll go for the PvP shoul­der pieces. A friend of mine con­vinced me that I should go in as a healer and I’ll make out like a bandit.

    He was right. I did a bit of research and I bought the honor-purchasable PvP heal­ing set and I’ve started to PvP as a balance/restoration druid. And now I have my tank­ing shoul­ders and a pair of tank­ing gloves. Woot. The meth­ods are so dif­fer­ent. Sur­viv­abil­ity, what the goals are, what peo­ple will do. How peo­ple will play. Still hate it at times, espe­cially when the other side goes ‘Aroo? Is that a healer?’ and come and kill me. *cry* But sur­pris­ingly, if it’s just one (and not a stinky evil rogue), I’ll usu­ally out­sur­vive him or her. HoT’s = Love.

    Any­way… my point is, dear gods is there a dif­fer­ence in PvP and PvE. And I can’t tell you how many times some­one is invited into a heroic with us with amaz­ing sta­mina! … and no hit rat­ing. And they get out­dam­aged by the tank… but they’re in full epics, they cry.

  2. Kikidas says:

    honor-purchasable = rep­u­ta­tion pur­chasable in out­lands PvP heal­ing set

  3. gowwriter says:

    I agree entirely. Well-chosen pvp pieces can really sup­ple­ment a pve gear set. I also agree that peo­ple in all pvp gear end up under­per­form­ing in raid­ing, and are fre­quently con­fused as to why. Sounds like a good topic for another article. :)

  4. Kikidas says:

    Hehe. I don’t write lovely infor­ma­tive blogs the way you do. My blogs always seem to turn into digress­ing quasi-rants that end in war­lock love.

    *shrug* Who knows? :)

  5. […] Group of Words — Secret Design of WoW: PVP vs PVE […]

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